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Gazjam
14-09-2015, 16:16
Trying out some new software today, pretty chuffed with it.

http://i434.photobucket.com/albums/qq61/gazjamster/3D%20and%20Graphics/Glass%20Jug.11.jpg (http://s434.photobucket.com/user/gazjamster/media/3D%20and%20Graphics/Glass%20Jug.11.jpg.html)
http://i434.photobucket.com/albums/qq61/gazjamster/3D%20and%20Graphics/Divers%20Watch.10.jpg (http://s434.photobucket.com/user/gazjamster/media/3D%20and%20Graphics/Divers%20Watch.10.jpg.html)
http://i434.photobucket.com/albums/qq61/gazjamster/3D%20and%20Graphics/Divers%20Watch.3.jpg (http://s434.photobucket.com/user/gazjamster/media/3D%20and%20Graphics/Divers%20Watch.3.jpg.html)
http://i434.photobucket.com/albums/qq61/gazjamster/3D%20and%20Graphics/Ferrari%20Spider.13_1.jpg (http://s434.photobucket.com/user/gazjamster/media/3D%20and%20Graphics/Ferrari%20Spider.13_1.jpg.html)

Ali Tait
14-09-2015, 17:28
Impressive!

The Black Adder
14-09-2015, 17:31
Oooh, what's the software?

sq225917
14-09-2015, 17:45
If you'd modelled those 3 in one day i'd be more impressed.... ;-)

struth
14-09-2015, 18:19
might be xara. its a nice program; tried a trial of it

Gazjam
14-09-2015, 22:41
Combination of my trusty Lightwave 3D for modelling, and a new (to me) program called Keyshot for lighting, texturing and rendering.

@Josie,
Biggest advantage of Keyshot is(imo) is its speed in real time GI viewport preview rendering, tried other render engines like VRay, Maxwell, Octane and this this breats the pants off them for this type of work.
Like always it's about slotting in where it works in your workflow.

More playtime tomorrow :)

@Si
If I could model at that speed I'd be rich!

Tarzan
15-09-2015, 09:32
Combination of my trusty Lightwave 3D for modelling, and a new (to me) program called Keyshot for lighting, texturing and rendering.

@Josie,
Biggest advantage of Keyshot is(imo) is its speed in real time GI viewport preview rendering, tried other render engines like VRay, Maxwell, Octane and this this breats the pants off them for this type of work.
Like always it's about slotting in where it works in your workflow.

More playtime tomorrow :)

@Si
If I could model at that speed I'd be rich!

How about your Gyro 3D'd Gaz?:eek:

Gazjam
15-09-2015, 10:34
You know Andy that'd make a great portfolio piece!
Wonder if there are any plans for it online?

save me dusting off the vernier gauge....

*edit*
emailed Michell and asked if they might pass on some Cad data to help.
If you don't ask..... :)

Gazjam
03-11-2015, 17:16
No reply from Michell...ah well.

Gazjam
11-11-2015, 01:56
Todays effort, a few more images..

http://i434.photobucket.com/albums/qq61/gazjamster/3D%20and%20Graphics/Board.17.jpg

http://i434.photobucket.com/albums/qq61/gazjamster/3D%20and%20Graphics/Pi%20case%20%20board.18.jpg



http://i434.photobucket.com/albums/qq61/gazjamster/3D%20and%20Graphics/Pi%20case%20%20board.25.jpg

http://i434.photobucket.com/albums/qq61/gazjamster/3D%20and%20Graphics/Pi%20case%20%20board.27.jpg

http://i434.photobucket.com/albums/qq61/gazjamster/3D%20and%20Graphics/Explode%201.jpg

http://i434.photobucket.com/albums/qq61/gazjamster/3D%20and%20Graphics/Explode%203.jpg

http://i434.photobucket.com/albums/qq61/gazjamster/3D%20and%20Graphics/Explode%204.jpg

brian2957
11-11-2015, 07:47
Oooh ! I'll have one of those :D

Spectral Morn
11-11-2015, 19:41
That looks interesting.

User211
11-11-2015, 20:26
I've spent quite a bit if time rendering 3D models with DirectX.

Bit of a nightmare as there are many different 3D model formats and converting between them using PolyTrans (or other utilities which were usually worse) was always a pain, in the sense that what you'd get out was almost never right.

Hours spent messing with models and C# (Managed DirectX). When the models were right the visuals on a screen the size of a normal lounge wall (projected) were absolutely stunning.

Gazjam
19-11-2015, 14:49
I've spent quite a bit if time rendering 3D models with DirectX.

Bit of a nightmare as there are many different 3D model formats and converting between them using PolyTrans (or other utilities which were usually worse) was always a pain, in the sense that what you'd get out was almost never right.

Hours spent messing with models and C# (Managed DirectX). When the models were right the visuals on a screen the size of a normal lounge wall (projected) were absolutely stunning.

Architectural flythroughs are great projected "real size", did a bit of that in a past life..
Been dabbling again today, a few new ones.
Spiritual successor to my Young Dac? :)

http://i434.photobucket.com/albums/qq61/gazjamster/KORUS_1.55.jpg

http://i434.photobucket.com/albums/qq61/gazjamster/KEYSHOT.47.jpg

http://i434.photobucket.com/albums/qq61/gazjamster/KORUS_1.57.jpg

YNWaN
19-11-2015, 16:24
Have you done those in SolidWorks? if so then there is a sheet metal bolt on that allows you to create nets etc that are equally as applicable to strip heater formed acrylic.

Gazjam
20-11-2015, 12:00
Work with Inventor Mark, though Solidworks is cool too.

Luckily they are interchangeable, know anyone with manufacturing facilities for sheet metal and acrylic? ;)